Was that gear time period accurate? Were those crates truly used? What's up with those crazy large tents? Why are they even white? How strange… They choose to change the direction of motion from left to right because that is the way we read as well as adding another rider in the foreground to give visual depth of the image.Īnd yes… You saw right. The first WIP that’ll be shared is the very first “clean” thumbnail that Podcat and Archangel85 together with our artist went for. Pro tip here is always be clear on communication with the team to deliver the most accurate representation you can as well as often showing the progress to steer the illustration in the right direction. Here we also see our artist giving us the A-B-C-D options for easier communication with the team. For example, the darkest parts are the most visually interesting ones where we want you to look first and the lighter ones are secondary and not as important. Mostly to be able to tell hierarchy in the scene quickly. There's a bunch of ways to go about thumbnails and our artist usually use grey scale when doing these. Yes they take no time to make, that’s the point.
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